Richard Garriott at GDC: The Evolution of Games
Richard Garriott gave a version of his “three eras of gaming” keynote talk at GDC Europe this week, and focused a lot on Ultima and Ultima online in its text.
Richard Garriott gave a version of his “three eras of gaming” keynote talk at GDC Europe this week, and focused a lot on Ultima and Ultima online in its text.
Fearyourself, having reached a point where he feels his Ultima-inspired game engine, Back to Roots, is stable and mature enough, is looking for more people to join the project.
Fearyourself has added boat travel (and most other forms of “vehicular” travel) to his Ultima-inspired game engine, Back to Roots.
Thepal has posted what he describes as a “pretty” (and, to be fair, it is) screenshot of a scene in his Oblivion-based remake of Serpent Isle.
G4TV recently interviewed Chris Roberts, the man behind Wing Commander, and learned that he is anxious to return to game-making…and to the Wing Commander universe.