Monthly Archive: January 2011

xu4 resumes development

xu4 resumes development

Andrew Taylor’s SDL-based re-creation of Ultima 4 was intended to be a cross-platform version of the game, much as Exult is for Ultima 7. The project fell dormant after 2008, but has since been...

Outage notice: this evening

Outage notice: this evening

I was alerted to this by my hosting provider this morning: (mt) Engineers will need to perform maintenance on hardware for a Storage Segment of Cluster.03 on Tuesday, 1/4/11. We will keep this page...

Ultima 6 Online updated

Ultima 6 Online updated

Cataclysm got nothin’. Cear Dragon sent me an email to announce that the Ultima 6 Online client has undergone a major update in order to better adjust to the growing population of the U6O...

Added: Serpent Isle – An Oblivion Mod

Added: Serpent Isle – An Oblivion Mod

Now this is how you bid farewell to the year gone by! The announcement of this remake also serves, in a way, as the cancellation notice for Thepal’s previous Ultima remake attempt, Infinity Eternal....

Happy 2011, Dragons & Dragonettes!

Happy 2011, Dragons & Dragonettes!

Need I say more? Feel free to discuss resolutions and suchlike in the comments. Here’s mine: learn a game engine, and build a small game. (Unity or Unreal, I’m thinking…I keep flip-flopping between the...