Monthly Archive: March 2010

Ugh…or maybe not…

Ugh…or maybe not…

Well, that sucks. I’d hoped this trip afield would provide me with at least a few opportunities to update the site, but it would appear that I failed to factor three things into my...

Updates, Ahoy!

Updates, Ahoy!

Which is not to say that there are new updates to the site proper as of this moment, unfortunately. Think of my use of “Ahoy!” in the sense of anticipating an imminent event that...

Work in Game Development!

Work in Game Development!

Our good friend who is (slowly, but surely) working on building Classic Ultima Online, who by day works for Turbine, has alerted me to the fact that at present, the company is looking to...

So by now everyone's heard of Portalarium

So by now everyone's heard of Portalarium

And if not: have you been living under a rock, and/or what colour is the sky on your planet, and also…welcome to Earth. Okay, somewhat more seriously, Portalarium is “an online ecosystem of shared...

Return to Serpent Isle: March Update

Return to Serpent Isle: March Update

Every good thing comes in chunks, like bits of brownie in the DQ Blizzard. Sergorn Dragon has posted the latest monthly update for his “sequel to Serpent Isle” project, and the biggest thing to...