Josh Steele has resolved to finally finish his alternate Ultima 4 tileset.
A remake of Ultima 1 using the Unity engine.
An examination of games which have over- or under-delivered on promises made early in development.
An alternate tileset for Ultima 4, for use with xu4.
An update for Wiltshire Dragon’s Ultima 4 Graphics Upgrade that makes it work properly with xu4.
Time Machine Dragon has been thinking about the future of xu4 and whether the project should continue to be worked on.
Mike McShaffry, the project director for Ultima 8, graciously agreed to answer a number of questions from the Ultima fandom.
In which we look at the various Ultima fan projects that have been active, even if only briefly, in 2013, and note the progress that these have made.
Ultima fan Húrin has released recordings of the Ultima 4 soundtrack, played on a Roland Sound Canvas, for use in xu4, the cross-platform Ultima 4 engine.
While you’re enjoying your free copy of Ultima 4 from Good Old Games, why not update your copy of the xu4 snapshots as well?
I have updated Ultima Aiera’s copies of the snapshot downloads for Pentagram and xu4, both because they were out of date anyway and because of the recent SDL fixes for the OS X versions.
Fearyourself has continued to work and report on his Ultima-inspired game engine project, Back to Roots, and has even found a way to incorporate the graphics from the recently-released high-resolution tileset for xu4.
Zedex Dragon was, for a time, building a custom version of Ultima 4 for a computer of his own designing, the ZX Spectrum SE.
An issue with deprecated OS functions in the latest version of OS X — code-named “Lion” — causes SDL-based games to crash.