Gone are the days when we could play games at whim, for what duration pleased us. How, as gamers, do we deal with changes in the gaming industry?
Is post-secondary education all it’s cracked up to be? Is STEM education the be-all and end-all of education? Why can’t China make ball-point pens?
A wide-ranging discussion that looks at a number of pressing issues in today’s technological environment.
Beamdog, developers of Baldur’s Gate: Enhanced Edition, have launched a new CRPG-focused digital magazine.
The Spam Spam Spam Humbug crew continues reviewing the Ultima fan projects that were active in 2015.
The Spam Spam Spam Humbug crew review the Ultima fan projects that were active in 2015.
Slashing Dragon has released version 1.70 of Ananias, which sports a new magic system.
Slashing Dragon has released a new version of Ananias Roguelike, which boasts a more mobile-friendly UI.
Withstand the Fury Dragon looks back at Ultima Forever a bit after the one-year anniversary of its shutdown.
Slashing Dragon has released a new version of Ananias Roguelike, which fixes some critical bugs introduced in the previous version.
Ananias Roguelike: Version 1.66 Released; Uses CocoonJS Again; Adds Confusion & Hallucination Effects
Slashing Dragon has released another update for Ananias Roguelike, adding three new status effects to the game.
Slashing Dragon has released version 1.65 of Ananias Roguelike, bringing a whole heap of changes to the game.
A new framework to be built by and for the Ultima & Shroud of the Avatar fandoms, which intends to become the go-to resource for Ultima & SotA fan projects.
In which we look at ways to get the Ultima games up and running on mobile devices. This is relatively easy in the case of Ultimas 1 through 8…but what about Ultima 9?