Warren Spector shares a story from Ultima 6, the “magical” moment he was sold on the power of immersive gameplay.
Slashing Dragon has released a new version of Ananias, after attending both GDC and the Ultima Dragons 25th Anniversary Bash.
Richard Garriott has officially joined the UDIC, taking for himself the name Splut Dragon.
Matt Barton continues his interview with David “Dr. Cat” Shapiro, and we learn how much Ultima 9 cost to make.
Denis Loubet teases us with a piece of concept art for an isometric, tile-based Ultima…possibly the earliest version of Ultima 9.
The Big Box PC Game Collectors interview Denis Loubet about his art and the effort required to create it.
Matt Barton continues his chat with David “Dr. Cat” Shapiro.
Richard Garriott’s memoir, Explore/Create, was released on January 10th.
Richard Garriott has stated that Lord British will appear as a character in Unknown Realm: The Siege Perilous
Richard Garriott is slated to receive the Andrew Yoon Legend Award at the New York Game Awards later this month.
Matt Barton sat down for a “Matt Chat” session with David Shapiro, better known as Dr. Cat.
What’s the best way to design a game: solidify the story first, or get the underlying tech in place and then craft a story around it?
A summary of the introductory sequence planned for Arthurian Legends.
Unseen Dragon interviews Richard Garriott about the process of story-telling in the Ultima games.