Crap…iDOS got pulled from the App Store, again
Once again, the issue is that the program can run custom executables within itself. As the developer points out in this post, to comply with Apple’s App Store policy, he would effectively have to hobble iDOS (and thus DOSBox) to only be able to run those apps that the program ships with; he would have to both completely remove the ability to load — even by backdoor means — custom executables into the app and prevent them from being run anyhow (in case someone clever figured out another workaround).
To which, he says:
Nothing can compensate for that loss, no matter how much better it will look. We all hope that apple finally realize that emulator doesn’t place any threat to their customers and their business. Before that happens, this should be the last release of iDOS. If there will ever be any further development on iDOS, it will be under a different app name.
So that’s that; iDOS is effectively toast, Dragons and Dragonettes. Hopefully, you were able to snag a copy this new version; if not, your only hope for running old DOS games on your iPhone is to either hope that they get ported to iOS some day, or else jailbreak the device and run DOSPad on it.
Those of you who did grab the app can still make use of this tutorial, which I will be expanding in the coming days to include the excellent work of Todd “jz1” Banister. Be mindful, however, that there may be an issue with the number of games you load into the app.