A plea for, above all, patience with Portalarium and Shroud of the Avatar. The game is using a totally new development process; it’s bound to be bumpy.
Creation takes time. Time is limited.
Santiago Zapata, aka Slashing Dragon, has made an awesome procedural Ultima Castle Map Generator!
As a prelude to discussing the news related to Shroud of the Avatar from 2015, Spam Spam Spam Humbug interviews Richard Garriott and Starr Long about the game.
Announcing the Fan Project of the Year for 2014 – Ultima IX: Redemption!
The Spam Spam Spam Humbug crew review development on (and news about) Underworld Ascendant that took place in 2015.
Shroud of the Avatar – Starr Long’s Drafts of the Upcoming Final Wipe and Lot Selection Posts
The Spam Spam Spam Humbug crew continues reviewing the Ultima fan projects that were active in 2015.
The Spam Spam Spam Humbug crew review the Ultima fan projects that were active in 2015.
Richard Garriott will send you a completion certificate for any Ultima game (or Shroud of the Avatar) if you report your feat to him.
Citadel Studios have made a couple of announcements, on their Twitter timeline, about new features that should — as of this writing — now be live in Shards Online. The first of these is...
Crowfall has, not surprisingly, seen a lot of development already in 2016.
Live-streamer Dusty Monkey chats with Derek Brinkamm about Shards Online.
The Ultimas are on sale this weekend at GOG.
A detailed re-creation of Serpent Isle’s Dark Path in Minecraft.
The next Publish for Ultima Online is coming this March. And all is not well in the Valley of Eodon.
OtherSide Entertainment have a new art director, and Underworld Ascendant has a new look.
Shroud of the Avatar – Hangout of the Avatar ~ Release 26 Postmortem
Thank you to everyone who has subscribed to Spam Spam Spam Humbug!