Spam Spam Spam Humbug 143 – The Old and the New
We get lost somewhere between nostalgia and novelty, and spend a lot of time talking about Star Wars, anime, and World of Warcraft.
We get lost somewhere between nostalgia and novelty, and spend a lot of time talking about Star Wars, anime, and World of Warcraft.
A postmortem report on the development — and challenges — of Ultima 9, authored by lead programmer Bill Randolph.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems lead programmer about the development of Ultima 9.
Bill Randolph graciously took over an hour out of his busy schedule to chat with us about his work at Origin Systems, especially on Ultima 9. He answered a number of questions about the game and its development, and shed some new light on its difficult development.