Three-Part Interview with Richard Garriott About Shroud of the Avatar
Game Industry has a three-part interview with Richard Garriott about Shroud of the Avatar and its development process.
Game Industry has a three-part interview with Richard Garriott about Shroud of the Avatar and its development process.
Shroud of the Avatar executive producer Starr Long delivered a talk at GDC Next recently, in which he offered his thoughts on nine trends that he expects will shape gaming in the decade to come.
The fourth and final Shroud of the Avatar-themed Unity Scene Jam hosted by Portalarium is on now!
The Titans of Ether have placed development of Ultima IX: Redemption “on hold” for the time being.
Portalarium have announced the winners of the third Shroud of the Avatar Unity Scene Jam.
The third Portalarium-hosted, Shroud of the Avatar-themed Unity Scene Jam is taking place this weekend, having started at 6:00 PM CST on Friday. The theme of this Scene Jam is “It Takes a Village”...
The winner of the second Shroud of the Avatar-themed, Portalarium-hosted Unity Scene Jam has been announced.
Richard Garriott chatted about Unity and crowdsourced content with GamesIndustry recently.
AvatarAcid decided to participate in the recent Shroud of the Avatar Unity Scene Jam by creating an Underworld scene in Minecraft.
The second Portalarium-hosted, Shroud of the Avatar-themed Unity Scene Jam will commence at 6:00 PM CST this evening. Get ready to create!
Portalarium have released the first Shroud of the Avatar asset kit — the combined Dungeon and Cave package — on the Unity Asset Store.