“Age of Singularity”: Development Website & Project Entry
“Age of Singularity”, the Blender and Unity-based remake of “Ultima 6”, now has an official development website.
“Age of Singularity”, the Blender and Unity-based remake of “Ultima 6”, now has an official development website.
Brad Hannah is pivoting his “Ultima V Redux” project away from the Unity engine, in favour of the leaner Ebiten engine.
A Unity-based port of “Ultima 4” to virtual reality for the Oculus Quest.
A Unity-based, faithful remake of “Ultima 6”.
A long overdue update on the progress being made on a voxel-based 3D engine for “Ultima 5”.
Brad Hannah has begun plotting out how to implement the dungeons in his Unity-based remake of “Ultima 5”.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
“Ultima 5 Redux”, the voxel-based 3D “Ultima 5” remake, has a much better combat system now.
The “Ultima 5 Redux” engine has undergone a significant change, and initial support for merchant NPCs has been added.
Lycantic have relaunched the crowdfunding campaign for “Corven – Path of Redemption”.