Legend of Grimrock Level Editor Still In Development
The toolkit for Almost Human’s new dungeon-crawler is still very much in the works.
The toolkit for Almost Human’s new dungeon-crawler is still very much in the works.
A project inspired by Notch’s ‘Prelude of the Chambered’, which aims to blend the mechanics of Ultima Underworld with the playability of a roguelike.
A quick look at some of the patches and updates for the Ultima titles presently available on Good Old Games, all of which should work with the GOG.com versions of the games.
Pix has evidently been sitting on a copy of a story document for Ultima Underworld 3 for a while now, and he posted it online as part of his own celebration of Ultima Underworld’s 20th anniversary!
Abysmal, which first appeared back in 2009, was intended as a new engine for Ultima Underworld that would work on multiple operating systems. It would appear that work has recently resumed on it!
Legend of Grimrock, from Almost Human, is a dungeon-crawling RPG inspired (in part) by Ultima Underworld. And you can pre-order it now for 20% off what the list price will be!
The Ultima Codex is pleased to present a tribute to Ultima Underworld, on the occasion of the 20th anniversary of its North American release.
The games comprising the Ultima series were, between 1981 and 1999, the defining computer role-playing games. Both the Western and Eastern RPG “schools”, if that is an appropriate term for them, were heavily inspired by the Ultima games, and still feature numerous gameplay and interface conventions that one Ultima or another introduced.
Sergorn Dragon posed an interesting question on Twitter last night, which I am now repeating here for further commentary by the Ultima fan community.
MIT’s GAMBIT Game Labs is featuring a series of podcasts with former key people from Looking Glass Studios.