Spam Spam Spam Humbug 160 – Games We Can’t Go Back To
Oh, to wander some long-forgotten game worlds once more.
Oh, to wander some long-forgotten game worlds once more.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
Gameplay footage from the Windows alpha test of Ultima Forever: Quest for the Avatar.
Zedex Dragon’s tarot card deck, which he produced for U3.5: Pax Britannia. Much of the artwork was inspired by the major and minor arcana cards featured in Ultima Forever.
We wax nostalgic about Mythic and EA’s short-lived attempt to reboot the Ultima franchise on mobile, before moving on to other topics.
In which we explore headcanon, what-if scenarios about Sosarian and Britannia history, and even where some Ultima games themselves took canon in a different direction.
What can we come to know about Honor, as a virtue, by looking at its negation?
There’s been a very good reason for the relative silence around here.
The Battle Bards, a podcast about MMORPG soundscapes, take a look at Ultima Online, Ultima Forever, and Ultima X: Odyssey in their 84th episode.
A walkthrough video of the Mythic studio in Fairfax, Virgina, on the last day it was open.
Another piece of artwork from Blackthorn’s Castle, as it would have appeared in Ultima Forever.