Spam Spam Spam Humbug 160 – Games We Can’t Go Back To
Oh, to wander some long-forgotten game worlds once more.
Oh, to wander some long-forgotten game worlds once more.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
Gameplay footage from the Windows alpha test of Ultima Forever: Quest for the Avatar.
Zedex Dragon’s tarot card deck, which he produced for U3.5: Pax Britannia. Much of the artwork was inspired by the major and minor arcana cards featured in Ultima Forever.
We wax nostalgic about Mythic and EA’s short-lived attempt to reboot the Ultima franchise on mobile, before moving on to other topics.
In which we explore headcanon, what-if scenarios about Sosarian and Britannia history, and even where some Ultima games themselves took canon in a different direction.
What can we come to know about Honor, as a virtue, by looking at its negation?
There’s been a very good reason for the relative silence around here.
The Battle Bards, a podcast about MMORPG soundscapes, take a look at Ultima Online, Ultima Forever, and Ultima X: Odyssey in their 84th episode.
A walkthrough video of the Mythic studio in Fairfax, Virgina, on the last day it was open.