A Look at the Usecode for “Ultima 8: The Lost Vale”
An analysis of the plot of “Ultima 8: The Lost Vale”, based on newly-found usecode for the cancelled expansion.
An analysis of the plot of “Ultima 8: The Lost Vale”, based on newly-found usecode for the cancelled expansion.
Zedex Dragon has resumed work on creating “U3.5: Pax Britannia”, an “Ultima 3”-inspired RPG for the ZX Spectrum.
Francois Poisson has added quite a lot to his “RPG Maker MZ”-based remake of “Ultima 3.” Quite a lot, indeed.
Ideal Dragon’s “Exult”-based remake of “Ultima 8” is looking incredible now that it includes textures and colours from the original game.
“Ultima 7 Revisited” is beginning to incorporate custom-made 3D objects into its 3D take on “Ultima 7’s” game world.
Brad Hannah’s Ebiten/Go-based remake of “Ultima 5” – “Ultima 5 Redux” – is coming along nicely, with much work being done on the user interface.
“Ultima 7’s” world is looking better and better when extruded into 3D, in Anthony Salter’s “Ultima 7 Revisited”.
Marcus Stewart is remaking “Ultima 1” using the “RPG Maker MZ” game development platform.
The last numbered, single-player entry in the “Ultima” series marks a quarter-century.
Another glimpse at what implementing “Ultima 8” using the “Ultima 7” engine looks like.
The “Ultima IX Patches Project” team have been working on a number of bugs in the Moonglow and Paws areas of “Ultima 9”.