“Ultima 8: Exult” Adds the Necromancers Enclave
The “Ultima 8: Exult” team have implemented another area of Tenebrae from “Ultima 8” in the “Exult” engine.
The “Ultima 8: Exult” team have implemented another area of Tenebrae from “Ultima 8” in the “Exult” engine.
Ideal Dragon is hoping to make NPC dialogue in his “Exult”-based remake of “Ultima 8” a little more dynamic.
Ideal Dragon has moved on to implementing Argentrock Isle in his ongoing “Exult”-based remake of “Ultima 8”.
Ideal Dragon has finally – to his great relief – finished building the Tenebrae city walls in his “Exult”-based remake of “Ultima 8”.
The “Exult” engine now supports using custom introduction and endgame cutscenes, and also allows for the use of cutscenes during normal gameplay.
Ideal Dragon is making a few changes to the world of “Ultima 8” in his “Exult”-based remake of the game.
Ideal Dragon has made significant progress in remaking “Ultima 8” using the “Exult” engine over the last few weeks.
A couple images of what the Palace of the Tempest, from “Ultima 8,” looks like when rebuilt in the “Exult” engine.
Ideal Dragon and the “Ultima 8: Exult” team are still hard at work building out their remake of “Ultima 8”.
Kirk Winterrowd, formerly a developer and composer at Origin Systems, has passed away.
GOG have added all the “Ultima” games to their new Preservation Program, and have also made a few updates to how they support some of the games.