Larian Saturdays
The weekly round-up of news pertaining to Larian Studios and their Divinity series of games.
The weekly round-up of news pertaining to Larian Studios and their Divinity series of games.
Sergorn Dragon has updated the Ultima Return website with some awesome new artwork by Andrea Fryer, as well as his thoughts on Ultima 7 Part 2: Serpent Isle.
The world design documents (read: hand-drawn maps) for the original plot of Serpent Isle have been moved into the Origin Gallery here at the Ultima Codex.
Pix celebrates the 20th annviersary of Serpent Isle with a couple of photographs of some unique collector’s items he has acquired.
Why not watch a Serpent Isle “Let’s Play” on this, the game’s 20th anniversary?
Bill Armintrout got his start with Origin Systems as a writer for Serpent Isle, and soon ended up directing the project.
It’s hard to believe it, but Ultima 7 Part 2: Serpent Isle was released 20 years ago today.
An Ultima fan wonders at the purpose of a hidden switch on Monk Isle.
Scythifuge talks about the Savage Empire Remake and creative writing.