The Ultima 6 Remake: Pushme Pullyu, Demo Update, Help Wanted
The Ultima 6 Remake team have published a short update to let us know the status of the project, show off some new NPC sprites, and request a bit of help.
The Ultima 6 Remake team have published a short update to let us know the status of the project, show off some new NPC sprites, and request a bit of help.
Malignant Manor left a post at the RPG Codex over the weekend outlining what progress has been made on Nuvie, the cross-platform Ultima 6 engine, since its version 0.4 release a while back.
Origin historian Pix has finished his playthrough of the Super Famicom port of Ultima 6.
Origin Systems historian Pix has continued his playthrough of the Super Famicom port of Ultima 6, after weathering yet another change of website host.
Origin Systems historian Pix has continued his playthrough of the Super Famicom port of Ultima 6.
Origin Systems historian Pix has continued his playthrough of the Super Famicom port of Ultima 6.
Origin Systems historian Pix has decided to play through the Super Famicom port of Ultima 6.
In which I take a look at how Mythic’s Ultima Forever: Quest for the Avatar has changed since several Ultima Dragons were given the opportunity to alpha test it some time ago.
In the most recent Hangout of the Avatar Google+ session, Richard Garriott outlined his vision for music in Shroud of the Avatar, and invited the community to submit musical pieces to possibly be considered for use in the game.
Paul Izod has continued his retrospective look at the Ultima series at Zero 1 Gaming. This time around, he looks at (and praises) Ultima 6!
The Ultima 6 Remake team have posted a short update to their website, to let us know that they are working toward a demo.