Tagged: The Elder Scrolls
A question posed on the OtherSide Entertainment forums asks fans for feedback as to which games could be considered the spiritual successors of the Underworld titles.
The OpenMW team continue to make progress on the engine, which has now matured to the point that Morrowind can be completed in it.
The OpenMW team have released version 0.30.0 of the project, adding a number of features to the engine and its scripting language.
OpenMW continues to show progress, with refinements to OpenCS, as well as AI and physics.
OpenMW continues to make excellent progress, and has garnered a nomination from the Linux Game Awards as well.
A number of former Mythic developers have come together to found Citadel Studios. They’ve also announced their first game, a multiplayer isometric RPG called Shards.
The OpenMW team have been making solid progress of late, and a new version of the engine is just around the corner.
Corv has published some screenshots of Paws, as implemented in Ultima IX: Redemption, to the Titans of Ether website.
The OpenMW engine can now compile over 97% of Morrowind’s scripts, a significant improvement over the previous 80% success rate.
Corv has posted more information about Ultima IX: Redemption to the Titans of Ether website, in addition to a couple new soundtrack pieces.
Ten Ton Hammer got an exclusive early look at Shroud of the Avatar’s first alpha release. Their impression of it is, to say the least, positive.