Extra Life in SotA: Support Browncoat Jayson & Watch the Livestream
Browncoat Jayson is participating in Extra Life tomorrow, and will be livestreaming Shroud of the Avatar for 24 hours.
Browncoat Jayson is participating in Extra Life tomorrow, and will be livestreaming Shroud of the Avatar for 24 hours.
Eleven years ago, the Ultima Codex’s predecessor — Ultima Aiera — was launched. Some pretty wild stuff has happened since then.
It’s getting more and more difficult to keep the Ultima Codex up to date, and another editor or two who could help post news would be a welcome addition.
Browncoat Jayson has published a lengthy primer for those considering the Unity engine as the basis for an Ultima (or any) fan project.
Browncoat Jayson has continued his “Reconciling the Past” series by starting off a game-by-game look at each Ultima.
Over the last several days, Kevin Fishburne (our own Sanctimonia) has been releasing a series of sound effects to the public domain.
A high-detail heightmap of Britannia, useful for importing into 3D engines as terrain.
Browncoat Jayson, at The Digital Lycaeum, has posted the first articles in a new series examining the idea of canon.
It’s great to see cross-project collaboration and asset sharing. And the Ultima Codex has a framework to assist with it!
The Ultima fan developer portal, the Digital Lycaeum, has been migrated to the Ultima Codex…and already has some new content posted!