Shroud of the Avatar: First Unity Scene Jam Winner Announced
The winner of the first Shroud of the Avatar-themed, Portalarium-hosted Unity Scene Jam has been announced.
The winner of the first Shroud of the Avatar-themed, Portalarium-hosted Unity Scene Jam has been announced.
Starr Long will be giving a talk on “Nine Trends for the Next Decade of Video Games” at GDC Next this year. Gamasutra caught up with him for an interview about what he thinks the most significant trend might be.
The FAQ section on the Shroud of the Avatar website has been updated.
Alex St. John, one of the creators of the DirectX technology platform and founder of WildTangent explains, in a lengthy blogpost, just how instrumental Origin Systems was to the development of DirectX.
Starr Long has announced, on the Shroud of the Avatar forums, that Portalarium will be hosting their first 48-hour scene creation jam on September 20th and 21st.
Shroud of the Avatar’s executive producer, MMORPG veteran Starr Long, will be speaking at the Captivate Conference in Austin in October.
The latest update to the Shroud of the Avatar Kickstarter page contains several interesting bits of news.
Portalarium’s 3D artist, Bob Cooksey, has released the first draft of the 3D model of the Darkstarr Metronome that Shroud of the Avatar backers can furnish their virtual homes with.
The latest update to the Shroud of the Avatar Kickstarter page details the creation of the Darkstarr Moondial and Metronome, and announces a new “add-on” store at the game’s website.
Miguelito at IHateMMORPGs sat down with Shroud of the Avatar executive producer Starr Long to chat about Origin Systems, Shroud of the Avatar, and Lord Blackthorn’s favourite games.
MMORPG.com sat down with Starr Long to chat about his role in the development of Portalarium’s Shroud of the Avatar.