Subdomain Updates
I’ve been busy building the Ultima 4 subdomain. It’s not quite ready yet; I still need to restore a goodly number of the project entries. But it’s starting to take shape, and at least...
I’ve been busy building the Ultima 4 subdomain. It’s not quite ready yet; I still need to restore a goodly number of the project entries. But it’s starting to take shape, and at least...
Maps of Britannia (circa Ultima 7) and the Serpent Isle for use in Dwarf Fortress, the part-roguelike, part-city-building, Code page 437-graphics game.
Electronic Arts has added Ultima 7 — both parts, and both expansions, in one package — to their Origin digital storefront. The game had previously been absent from the Origin catalogue, despite the presence of the other Ultima games.
In a lengthy update, Dominus from the Exult team explains why the project hasn’t progressed much of late, and hints at the need for new team members.
Mike McShaffry, the project director for Ultima 8, graciously agreed to answer a number of questions from the Ultima fandom.
Exult got some “much needed attention” recently, including a fix for some of the issues involving the Altar of Discipline in Serpent Isle. Will we soon see a “final version” release?
In which we look at the various Ultima fan projects that have been active, even if only briefly, in 2013, and note the progress that these have made.
In an update to the Exult website — the first in nearly two years — we are informed that development on the project has more or less halted for the time being, and that the current snapshot builds are very stable. As such, everyone who can is encouraged to stop using version 1.2 of the engine.