Tagged: Serpent Isle

Return to the Serpent Isle: October Update

Return to the Serpent Isle: October Update

Team Return have posted their latest update, detailing the progress made this month on their ambitious new Ultima adventure. As has been the case in previous months, much of their news concerns “under the...

Exult Updated

Exult Updated

After almost two years of no news (and infrequent snapshot updates), the Exult team have announced the release of Exult 1.4.9 RC1 for Windows and Mac, their latest build and the precursor to Exult...

Bill Armintrout on the original Serpent Isle

Bill Armintrout on the original Serpent Isle

Sergorn Dragon wasn’t just continuing his adventure in Serpent Isle last week; he was also digging up more information about the original design of the game, above and beyond the recently-released design documents. As...

New Gallery: Serpent Isle Original Design

New Gallery: Serpent Isle Original Design

Y724T2KRVUWP … IGNORE THIS I’ve been meaning to restore/overhaul the gallery here at Ultima Aiera for a while, and I can think of no better way to kick that process off — and to...

Return to the Serpent Isle: September Update

Return to the Serpent Isle: September Update

Sergorn Dragon has just posted the September news update for the Ultima project he’s heading up (and for which I am doing worldbuilding), Return to the Serpent Isle. He makes mention of the character...

Return to the Serpent Isle August Update: Stop, thief!

Return to the Serpent Isle August Update: Stop, thief!

Sergorn Dragon’s increasingly ambitious Ultima project (which I’m also working on) has posted its latest monthly update, and announces the development or updating of several game system scripts that members of the team have...

Added: Return to the Serpent Isle

Added: Return to the Serpent Isle

Sergorn Dragon reminded me that even though I had announced his ambitious project — for which I am a member of the production team — on Aiera previously, I had not yet added a...