The Ultima Codex Interviews Bill Armintrout
Bill Armintrout got his start with Origin Systems as a writer for Serpent Isle, and soon ended up directing the project.
Bill Armintrout got his start with Origin Systems as a writer for Serpent Isle, and soon ended up directing the project.
It’s hard to believe it, but Ultima 7 Part 2: Serpent Isle was released 20 years ago today.
An Ultima fan wonders at the purpose of a hidden switch on Monk Isle.
Scythifuge wants to unleash the full power of the Exult engine in his remake of Savage Empire. By which I mean: cold zones.
In what could have been an interesting article about game expansions and DLC, Kotaku misses a very important fact of history.
There has been a lot of work done on Exult’s code lately, as its changelog reveals. Is a new release imminent?
Pix has updated his patching utility for the Ultima games to address some issues with GOG’s Ultima releases.
In which we look at the various Ultima fan projects that have been active, even if only briefly, in 2012, and note the progress that these have made.
The Ultima Return project team have posted an update to catch us up on where they’re at.
The Exult team are looking for someone with a bit of programming savvy to help them with the in-game notebook.