“Exult” Version 1.12.1 Released
A new stable build of “Exult” has been released, bringing many bugfixes and SDL 3 support to the cross-platform “Ultima 7” engine.
A new stable build of “Exult” has been released, bringing many bugfixes and SDL 3 support to the cross-platform “Ultima 7” engine.
Replace the Goblin King in “Serpent Isle” with…a rather more famous Goblin King.
The “Exult” engine now supports using custom introduction and endgame cutscenes, and also allows for the use of cutscenes during normal gameplay.
The “Exult” team have released version 1.12 of their cross-platform “Ultima 7” engine, ahead of a switch from SDL2 to SDL3.
Ideal Dragon has added the Serpent Armor from the end of “Ultima 7 Part 2: Serpent Isle” to this “Exult”-based remake of “Ultima 8”.
Grant W. Champan continues to expand his collection of custom graphics for “Exult”, the cross-platform reworking of the “Ultima 7” game engine.
The “Exult” team have released an update for version 1.10 of the engine, which corrects a number of bugs.
Version 1.10 of “Exult” sees the release – at long last – of a stable Android port, among many other updates & improvements.
A Katie Couric-hosted look at the Ultima series and the development of Serpent Isle, from 1993.
A custom, open-source medieval-style font that incorporates the various languages that feature in the “Ultima” games.
A prospective “Ultima” fan project is looking for some help launching a website.