Sanctimonia: Initial Server Architectural Plan Maintenance
Kevin Fishburne has made significant strides in implementing server-side maintenance of architecture created with persistent world objects in Sanctimonia, his Ultima-inspired PvE MMORPG.
Kevin Fishburne has made significant strides in implementing server-side maintenance of architecture created with persistent world objects in Sanctimonia, his Ultima-inspired PvE MMORPG.
Kevin Fishburne, developer of the Ultima-inspired online RPG Sanctimonia, and his wife are expecting their first child!