Tagged: sanctimonia

Sanctimonia Update: Now With Particles!

Sanctimonia Update: Now With Particles!

Development of Kevin Fishburne’s Ultima-inspired online game, Sanctimonia, proceeds apace with the addition of landscape sub-layers, alpha tiles to transition between textures, and a newly-working particle system.

Sanctimonia Test Video

Sanctimonia Test Video

Kevin Fishburne sent along this video of his work-in-progress online game (and game engine) Sanctimonia, which demonstrates how the game will render water and terrain, and how the camera follows the player around. He...

New Gallery: OSI Rejection Letter

New Gallery: OSI Rejection Letter

Courtesy of Kevin Fishburne (the developer behind Sanctimonia), Ultima Aiera is pleased to present this letter — on Origin Systems letterhead — signed by Richard “Lord British” Garriott himself. It is a rejection letter,...

Kevin Fishburne offers a note of thanks

Kevin Fishburne offers a note of thanks

The Sanctimonia developer offers high praise for commenter FEARYOURSELF (a.k.a. JC), who stepped up when Kevin had need of a coder to do some backporting work for him. An Ultima Aiera contributor has heeded...

Sanctimonia Updates: Client progress, coder needed

Sanctimonia Updates: Client progress, coder needed

Kevin Fishburne dropped me an email to let us know that work on his Ultima-inspired project Sanctimonia is continuing at a fairly brisk pace. He has made huge strides in developing the game’s client...

Restored: Littoral

Restored: Littoral

Technically, the project entry is for Kevin Fishburne’s short-lived Ultima 5 – TES3 Mod, which currently resides in the Aiera Orphanage. However, the released download associated therewith is actually Littoral, his powerful terrain heightmap...