BioWare Mondays
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
I got waylaid yesterday, so it’s time to haul out the lame pun once more. And, you know, look at gaming news. But mostly the lame pun thing.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
Rowan Kaiser, writing at the Escapist, examines the small number of significant games that eschewed the typical RPG formula of presenting the character with a final boss or villain to fight.
The weekly round-up of news pertaining to Obsidian Entertainment and their various RPGs.
Rowan Kaiser, writing at Joystiq, argues that Ultima was the most important game series — ever — and discusses many of the ways that it influenced both later RPG development and gaming in general.