Kotaku: I’m Still Looking For An MMO That Reminds Me Of The Good Old Days
Perhaps once MMOs stop trying to recapture their own ghosts, we’ll see something really special.
Perhaps once MMOs stop trying to recapture their own ghosts, we’ll see something really special.
Shroud of the Avatar, as of today’s Release 52, has emerged from Early Access. The game has launched!
In which we discuss Shroud of the Avatar’s impending launch, and also hear (just a bit) how the game’s launch party went.
Richard Garriott, on Twitter, notes that there will be a few extra feelies produced for Shroud of the Avatar, which may be made available for purchase.
No plan survives contact with the users
Quest chains and narrative storylines are commonplace in MMORPGs now, but do the inclusion of these elements break the group play experience? Also, Shroud of the Avatar is slated, possibly, for launch this March.
Shroud of the Avatar – Update of the Avatar #264 – R50 and More!
In which we explore headcanon, what-if scenarios about Sosarian and Britannia history, and even where some Ultima games themselves took canon in a different direction.
A previously unpublished 2014 interview with Richard Garriott, in which he discusses Ultima 9, Ultima X, Shroud of the Avatar, and other things besides.
We talk about Ireland, hurricanes, Star Wars, and eventually Shroud of the Avatar.