Pimps and Dragons: Ultima Online Profiled in The New Yorker, Circa 2001
A 2001 article from news magazine The New Yorker’s “Department of Gaming”, which looks at the development and culture of Ultima Online.
A 2001 article from news magazine The New Yorker’s “Department of Gaming”, which looks at the development and culture of Ultima Online.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
I missed posting last night’s round-up, so tonight we’re looking at Bethesda and a whole bunch of other studios. Just bear with.
Okay, so I more or less dropped off the face of the Internet there for a few days, in preparation for “the big move” into the house my wife and I just bought. Time to get back into the swing of things.
The former Ultima Online associate producer (and current VP of Product Development for BioWare Austin) talks about his gaming history, Ultima Online, and MMO development in general.