Raph Koster Quits Disney/Playdom
Veteran game designer (and Origin Systems alumnus) Raph Koster has left his position at Playdom.
Veteran game designer (and Origin Systems alumnus) Raph Koster has left his position at Playdom.
Richard Garriott made some remarks about modern game designers to PC Gamer that have landed him in a bit of hot water.
Raph Koster has posted the first update from his project to revise and update his great book, A Theory of Fun.
Raph Koster’s talk at GDC China emphasized the tendency of games to emphasize joy and to teach us that problems can be solved. But he cautioned that such lessons aren’t always applicable to real life.
Raph Koster, lead designer for Ultima Online (among other games), will be presenting on the topic of “How Games Think” at GDC China.
Gamasutra has a video of Raph Koster’s presentation at GDC Online 2012, in which he revisits his ‘Theory of Fun’ (now a decade old).
A pair of scanned images from an internal Origin Systems newsletter, describing the UO team and their experience with MUDs.