Ultima Underworld Bugs Have Never Been So Funny
Former Looking Glass Productions programmer Dan Schmidt discusses some of the hilarious bugs, and “bugs”, encountered when developing Ultima Underworld.
Former Looking Glass Productions programmer Dan Schmidt discusses some of the hilarious bugs, and “bugs”, encountered when developing Ultima Underworld.
The cross-platform Ultima 6 engine has been updated recently, with support for a rare version of the game.
Courtesy of Kevin Fishburne (the developer behind Sanctimonia), Ultima Aiera is pleased to present this letter — on Origin Systems letterhead — signed by Richard “Lord British” Garriott himself. It is a rejection letter,...
Because if Origin Systems had been purchased instead by Ubisoft, this entire site and every fan project and patch on it would have been stopped dead in their collective tracks a long time ago....
By which, of course, I mean a list of the top ten games of the previous decade. Were it a list about the period between…say…1990 and 2000, you’d basically have every main-series Ultima title...
Ultima fan and Aiera Browncoat Jayson reader has created over thirty iPhone/iPod Touch wallpaper images based on Origin Systems and their games. Most of the images are drawn from various Ultima titles, but there...
Boxer, for those who don’t know the name, is a Mac port of DOSBox that claims to vastly simplify the process of playing DOS games using that software. Having used it, I’d say that...
Courtesy of Joe Garrity of the Origin Museum, and thanks to the hard work of both him and the team at the Wing Commander CIC, Ultima Aiera is pleased to present a number of...
Some (most?) of you may have already seen this, but I’ve only just stumbled across it. It’s a flythrough-style video of the gameworld from the canceled Ultima X: Odyssey that I just happened to...
Oh, those wily OSI employees! Courtesy of Joe Garrity of the Origin Museum, Ultima Aiera is pleased to present these eight (8) photographs of the “Wild Basin Expedition” Team (a.k.a. the development and production...