Ultima 3: Thirty Years Ago
Ultima 3 was released thirty years ago as of a few days ago. It inspired three decades of RPGs, Western and Japanese alike.
Ultima 3 was released thirty years ago as of a few days ago. It inspired three decades of RPGs, Western and Japanese alike.
Richard Garriott was one of the keynote speakers at Unite 2013 today. He discussed his career and history in the game development industry, and the ways in which Unity was aiding and speeding the development of Shroud of the Avatar.
Mythic are making some updates to Ultima Online’s patcher, and would like to remind players about the proper format for game codes.
Origin Systems historian Pix has continued his playthrough of the Super Famicom port of Ultima 6.
Pledge to Extra Life and Shroud of the Avatar during the Hearth of Britannia’s Telethon of the Avatar, and you could win a copy of Kingdoms of Amalur: Reckoning, the epic fantasy RPG designed by Ian “Tiberius” Frazier of Ultima V: Lazarus fame!
Origin Systems historian Pix has continued his playthrough of the Super Famicom port of Ultima 6.
Origin Systems historian Pix has decided to play through the Super Famicom port of Ultima 6.
Scans of a lengthy technical design document produced for what was probably the last attempt at creating Ultima Online 2.
If you’d like to help the Ultima Codex celebrate its ninth anniversary, please consider donating to (or joining) the Vas Mani Extra Life team.
Scans of a proof copy of the Ultima 9 installation guide.
Scans of Ultima 9-related package design and patch development notes.