OpenMW: Version 0.32.0 Released
Version 0.32.0 of OpenMW has been released. All of Morrowind’s magical effects have been implemented, and numerous improvements have been made to the NPC AI.
Version 0.32.0 of OpenMW has been released. All of Morrowind’s magical effects have been implemented, and numerous improvements have been made to the NPC AI.
A short video showcasing the complete character creation sequence from Ultima IX: Redemption.
The OpenMW engine now supports 100% of the scripts that drive events in The Elder Scrolls: Morrowind.
The OpenMW team have reached another milestone in the development of their open source engine for Morrowind, and have squashed a truly staggering number of bugs this time around.
The OpenMW team continue to make progress on the engine, which has now matured to the point that Morrowind can be completed in it.
The OpenMW team have released version 0.30.0 of the project, adding a number of features to the engine and its scripting language.
OpenMW continues to show progress, with refinements to OpenCS, as well as AI and physics.
OpenMW continues to make excellent progress, and has garnered a nomination from the Linux Game Awards as well.
The OpenMW team have been making solid progress of late, and a new version of the engine is just around the corner.
Corv has published some screenshots of Paws, as implemented in Ultima IX: Redemption, to the Titans of Ether website.