Ultima Online 15th Anniversary Interview
MMORPG.com interviewed Ultima Online’s associate producer, Bonnie Armstrong, last week, talking about the game’s success, its recent updates, and where the game will go in the future.
MMORPG.com interviewed Ultima Online’s associate producer, Bonnie Armstrong, last week, talking about the game’s success, its recent updates, and where the game will go in the future.
The Portalarium website was updated a while ago, with a slightly refined look and a new section concerning Richard Garriott’s “Ultimate RPG”. There’s not much there, but the logo will be at once familiar and new to Ultima fans.
Hank the Ranger maintains a Blogspot blog dedicated to Ultima 6 Online, and which certainly seems like a pretty comprehensive guide to the game.
The Ultima 6 Online client has been updated just in time for a brand new, massive in-game event that promises to fill Britannia’s seas with terror!
In an interview with Eurogamer, Richard Garriott explains more of his plan for his “Ultimate RPG”, including his intent to produce a spiritual — if not an actual — successor to Ultima Online.
In an interview with Eurogamer, Richard Garriott confirms that Portalarium’s upcoming game, Ultimate Collector, is in fact his means of supporting the development of his ultimate RPG.
Richard Garriott’s new company, Portalarium, has announced its next game: Ultimate Collector. It’s a game about garage sales, basically.
Sanctimonia has seen some impressive improvements, especially in the last month, now that Kevin Fishburne has been able to sort out a lingering personal issue that had been plaguing him and his project’s development.
Shattered Moon has made a few improvements to Classic Ultima Online, his multiplayer game made in the style of Ultima 4. Notably, he has implemented Ultima-like merchants in the game, and has made a few UI changes as well.
A multiplayer, online remake of Ultima 3 using the Ultima Online engine. Currently in “open alpha”, it seems to offer a faithful re-creation of Sosaria in Exodus’ time, as well as many of the trappings one would expect in an Ultima game.