Nuvie: Berry Markers, Object Usage, Config Editing, and Speech Control
The Nuvie team have added a number of new features to their cross-platform engine, enhancing its support for Martian Dreams.
The Nuvie team have added a number of new features to their cross-platform engine, enhancing its support for Martian Dreams.
Eric Fry, of the Nuvie team, has discovered unused logic in the Martian Dreams assembly code, which controls — or would have controlled — the effect of consuming red berries in the game.
The Nuvie team have been hard at work adding support for Martian Dreams to the cross-platform Ultima 6 engine.
The Nuvie team have been hard at work expanding the engine’s support for Martian Dreams. They have also begun adding multi-language support!
Time Machine Dragon has been thinking about the future of xu4 and whether the project should continue to be worked on.
A set of screenshots showcasing Nuvie’s current support for Martian Dreams.
Eric Fry has made a number of updates to the Nuvie engine recently, as he works on adding support for Martian Dreams to it.
The 1895 lab sequence from Martian Dreams has been fully implemented (basically) in Nuvie.
The Nuvie team are hard at work implementing Martian Dreams support in the engine.
The Nuvie team are hard at work adding support for both Savage Empire and Martian Dreams to the engine.
The Nuvie team have begun working on adding support for Martian Dreams to the engine.