Spam Spam Spam Humbug 160 – Games We Can’t Go Back To
Oh, to wander some long-forgotten game worlds once more.
Oh, to wander some long-forgotten game worlds once more.
Spam Spam Spam Humbug will be, for the next several weeks, doing a complete read-through of Andrea Contato’s “Through the Moongate”.
Fans of games do a lot of things out of love for those games…but publishers and developers aren’t always supportive of these.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems lead programmer about the development of Ultima 9.
GamesBeat sat down with Richard Garriott at Gamelab Barcelona for a wide-ranging interview about his life and his career in game development.
Bill Randolph graciously took over an hour out of his busy schedule to chat with us about his work at Origin Systems, especially on Ultima 9. He answered a number of questions about the game and its development, and shed some new light on its difficult development.
PC Gamer interviewed Richard Garriott and Starr Long about Shroud of the Avatar at E3, and also got a hands-on look at the game.
Portalarium recently added four new developers to the Shroud of the Avatar team. Here’s why it’s a big deal.
The 5th Circuit Court of Appeals has upheld a 2009 court decision awarding a rather large sum of money to Richard Garriott in his dispute with NCSoft. And they even awarded him some extra coin.
From Gameinformer: An Austin, Texas, court has awarded Ultima creator Richard Garriott $28 million over what it determined was his forced departure from NCsoft in 2008. At the time of his departure, a letter...