Richard Garriott: “[Mythic] are really doing an Ultima IV.”
Richard Garriott has some kind words for Ultima Forever and its development team.
Richard Garriott has some kind words for Ultima Forever and its development team.
What does Richard Garriott’s new game require to be a proper Ultima? Sergorn Dragon offers up an epic-length editorial on the matter!
Mythic is cancelling Warhammer Online: Wrathe of Heroes, the arena-based 6x6x6 F2P spinoff of Warhammer Online: Age of Reckoning.
A strange little oddity from the Mythic Archives, this is a prototype video for a fourth installment in The Bard’s Tale series.
Ultima Forever’s developers want to give us a look at the development process. What aspects of it would you like to see?
Video from a preview DVD for Ultima X: Odyssey. This chapter of the DVD, really just an “extra content” piece, showcases over half an hour of gameplay.
The Ultima Forever team demonstrates their conversation system, and looks at some of the moral quandaries players are expected to face.
I had the opportunity to visit Mythic Entertainment’s studio in Virginia, and to catch up with Ian “Tiberius” Frazier in Baltimore, over the weekend.
Photographs of screenshot mockups and concept art for a hitherto unknown enhancement proposed for Ultima Online…or possibly an early name for UXO.
Images of concept art posters for Ultima Online: Age of Shadows, from the offices of Mythic Entertainment.
A round-up of news coverage concerning Ultima Forever and the recent release of its trailer.