Tagged: Morrowind
OpenMW: On My Head, They Keep Falling (Many Bugfixes!)
The OpenMW team have been squashing bugs lately…as well as getting the weather working properly in their engine.
Two “Top RPGs of All Time” Lists; No Mention of Ultima
Gamezone and Hardcore Games both published “Top RPGs of All Time” lists recently. Neither of them thought to include an Ultima game on their list, though.
OpenMW: Version 0.32.0 Released
Version 0.32.0 of OpenMW has been released. All of Morrowind’s magical effects have been implemented, and numerous improvements have been made to the NPC AI.
Ultima IX Redemption: Character Creation Video Released!
A short video showcasing the complete character creation sequence from Ultima IX: Redemption.
OpenMW: 100% Scripting Functionality
The OpenMW engine now supports 100% of the scripts that drive events in The Elder Scrolls: Morrowind.
OpenMW: Version 0.31.0 Released
The OpenMW team have reached another milestone in the development of their open source engine for Morrowind, and have squashed a truly staggering number of bugs this time around.
OpenMW: Junk Data (Morrowind Can Be Completed In-Engine)
The OpenMW team continue to make progress on the engine, which has now matured to the point that Morrowind can be completed in it.
OpenMW 0.30.0 Released
The OpenMW team have released version 0.30.0 of the project, adding a number of features to the engine and its scripting language.
OpenMW: Belated Easter Message, Progress Notes
OpenMW continues to show progress, with refinements to OpenCS, as well as AI and physics.
OpenMW: OpenCS Above All, Linux Game Award Nomination
OpenMW continues to make excellent progress, and has garnered a nomination from the Linux Game Awards as well.