RPGCodex Interviews Ian Frazier
RPGCodex scored an interview with Ian Frazier, former lead of Team Lazarus and the lead designer for Kingdoms of Amalur: Reckoning.
RPGCodex scored an interview with Ian Frazier, former lead of Team Lazarus and the lead designer for Kingdoms of Amalur: Reckoning.
Screenshots from, and thoughts on, the recently-released demo for BioWare’s upcoming action RPG, Mass Effect 3.
The weekly round-up of news related to 38 Studios/Big Huge Games and their upcoming open-world RPG, Kingdoms of Amalur: Reckoning.
The weekly round-up of news related to 38 Studios/Big Huge Games and their upcoming open-world RPG, Kingdoms of Amalur: Reckoning.
Kingdoms of Amalur: Reckoning, 38 Studios’ first major RPG title, for which Ian “Tiberius” Frazier of Lazarus fame worked as the lead designer, is set to release tomorrow!
The weekly round-up of news related to 38 Studios/Big Huge Games and their upcoming open-world RPG, Kingdoms of Amalur: Reckoning.
The weekly round-up of news related to 38 Studios/Big Huge Games and their upcoming open-world RPG, Kingdoms of Amalur: Reckoning.
I’ve collected a rather decent-sized glut of links concerning BioWare’s upcoming action-RPG, Mass Effect 3, for which I am still quite stoked and excited.
I had a chance to play through the Kingdoms of Amalur: Reckoning demo last night, and was very impressed with the game. I didn’t get to explore all the game’s mechanics, but what I did see offered a lot of promise.
The roughly-weekly round-up of news related to Kindgoms of Amalur: Reckoning, the upcoming open-world RPG (from Big Huge Games/38 Studios) being worked on by Ian “Tiberius” Frazier of Lazarus fame.