Spam Spam Spam Humbug: Episode 42 – Towels Optional
If you’ve ever wondered what our dream games might look like…we’ll try to tell you.
If you’ve ever wondered what our dream games might look like…we’ll try to tell you.
Gone are the days when we could play games at whim, for what duration pleased us. How, as gamers, do we deal with changes in the gaming industry?
Gone are the days when we could play games at whim, for what duration pleased us. How, as gamers, do we deal with getting older and having less time for our passtime?
Stories in RPGs…what makes them good, and are they even necessary?
How did the turn-based & real-time mechanics of the various *Ultimas *make the games better, or possibly worse?
Documents and emails from 38 Studios have been released, further illustrating the dire straits the company was in prior to its collapse.
How much prominence does combat need to have in an RPG? How necessary should combat be to progressing through — or passing — the game? And is there something “lesser” about including an “easy” difficulty setting?
Big Huge Games’ Kingdoms of Amalur: Reckoning is on sale at EA’s Origin storefront.
Linguistic Dragon has begun collecting pieces of the pirate map in Ultima 6.
What is a companion, in an RPG context? What is a henchman? Does the distinction even matter, and if so, why?
Shroud of the Avatar Release 18 begins today, bringing changes to the game’s combat and several new features.