Kingdoms of Amalur: Reckoning's Narrative Design
An interview with the narrative designers working on Kingdoms of Amalur: Reckoning…the game that former Team Lazarus leader Ian Fraizer is the lead designer on.
An interview with the narrative designers working on Kingdoms of Amalur: Reckoning…the game that former Team Lazarus leader Ian Fraizer is the lead designer on.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
Courtesy of Ian “Tiberius” Fraizer, Ultima Aiera is pleased to present the regional profiles — city, town, and landmark design documents — from Ultima V: Lazarus.
A lengthy (seriously: 22 minutes!) demo of Kingdoms of Amalur, Reckoning, the upcoming RPG from 38 Studios and Big Huge Games. And yes, Tibby hosts this one as well.
Three videos spotlighting a bunch of the features of 38 Studios’ upcoming RPG, Kingdoms of Amalur: Reckoning. It would seem to have a lot of RPG features, more than just an open world. And hey, it’s Tibby presenting the game in the videos; you should watch them just for that.
A pair of articles released over the weekend give me new confidence that the RPG Tibby is designing for 38 Studios will be more than just a generic fantasy action game.