Random Wednesdays (Updated!)
Boring MMORPGs, stolen art assets, summer release windows, and a countdown. Yes…a countdown!
Boring MMORPGs, stolen art assets, summer release windows, and a countdown. Yes…a countdown!
An essay by Matthew Jason Weise looks at Irrational Games’ bestselling hit, Bioshock, from a critical historical perspective, and notes how the game inherits much from Looking Glass Studios’ Ultima Underworld and System Shock franchises.