Kingdoms of Amalur: Reckoning Roundup Post
The roughly-weekly round-up of news related to Kindgoms of Amalur: Reckoning, the upcoming open-world RPG (from Big Huge Games/38 Studios) being worked on by Ian “Tiberius” Frazier of Lazarus fame.
The roughly-weekly round-up of news related to Kindgoms of Amalur: Reckoning, the upcoming open-world RPG (from Big Huge Games/38 Studios) being worked on by Ian “Tiberius” Frazier of Lazarus fame.
The weekend round-up of news related to Kindgoms of Amalur: Reckoning, the upcoming open-world RPG (from Big Huge Games/38 Studios) being worked on by Ian “Tiberius” Frazier of Lazarus fame.
The weekend round-up of news related to Kindgoms of Amalur: Reckoning, the upcoming open-world RPG (from Big Huge Games/38 Studios) being worked on by Ian “Tiberius” Frazier of Lazarus fame.
I won a draw on the Reckoning Forums to receive a set of three Destiny Cards, the same set that was evidently being given away by Big Huge Games at E3. Naturally, I shot a few pictures as I opened them.
Former Lazarus project leader Ian Fraizer and his team at Big Huge Games have hidden a rather subtle — but quite excellent — homage to the Ultima character classes in the system of “destinies” (class-like character specializations) which they’ve devised for their upcoming RPG, Kingdoms of Amalur: Reckoning.
An interview with the narrative designers working on Kingdoms of Amalur: Reckoning…the game that former Team Lazarus leader Ian Fraizer is the lead designer on.
The no longer anywhere near nightly open discussion thread at Ultima Aiera.
Ian “Tiberius” Fraizer is looking for your thoughts about the skill system in Ultima V: Lazarus. As such…please, share them!
Courtesy of Ian “Tiberius” Fraizer, Ultima Aiera is pleased to present the regional profiles — city, town, and landmark design documents — from Ultima V: Lazarus.
A lengthy (seriously: 22 minutes!) demo of Kingdoms of Amalur, Reckoning, the upcoming RPG from 38 Studios and Big Huge Games. And yes, Tibby hosts this one as well.