Raph Koster: Games Teach Odd Lessons
Raph Koster’s talk at GDC China emphasized the tendency of games to emphasize joy and to teach us that problems can be solved. But he cautioned that such lessons aren’t always applicable to real life.
Raph Koster’s talk at GDC China emphasized the tendency of games to emphasize joy and to teach us that problems can be solved. But he cautioned that such lessons aren’t always applicable to real life.
Raph Koster has posted a lengthy list of his best game design-related articles.
Raph Koster has posted a lengthy list of his best game design-related articles.
Former Ultima Online lead designer Raph Koster has published an interesting blog post arguing that narrative in games is not a game mechanic, but is instead a form of game feedback.
Raph Koster has posted a round-up response/FAQ post to address some of the comments on his post on immersion in games. It’s worth a read!