BioWare Mondays
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
Raph Koster’s talk at GDC China emphasized the tendency of games to emphasize joy and to teach us that problems can be solved. But he cautioned that such lessons aren’t always applicable to real life.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
I got waylaid yesterday, so it’s time to haul out the lame pun once more. And, you know, look at gaming news. But mostly the lame pun thing.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.
System requirements for Chris Roberts’ Star Citizen have been released, as well as some other details about the game.
Strangely, a lot of it has to do with Epic Games this week. How often does that happen? Also: Warren Spector!
Ultima Forever: Quest for the Avatar has captured the attention of the gaming press. Here’s what they’re saying about it.