Let’s Play Rickroll Roulette With the “Ultima 6 Remake”!
It’s either the 1.0 release of a long-anticipated remake, or it’s never gonna give you up. Either way, you win.
It’s either the 1.0 release of a long-anticipated remake, or it’s never gonna give you up. Either way, you win.
“The Ultima 6 Remake” project team are just about ready to release their “Exult” mod, and have a new gameplay video to show off.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
“The Ultima 6 Remake” is still being worked on, and might even be followed up by another Ultima-themed mod.
After nearly a decade of dormancy, the Android port of “Exult” is being worked on…by the original developer!
The extended version of the “Serpent Isle” intro cutscene is now the standard cutscene played in “Exult” when starting “Serpent Isle” anew.
“Outward” – is it everything “Shroud of the Avatar” should have been? And can we all agree that “Commander Keen” was great?
“The Ultima 6 Remake” now has a release plan, if not a formal schedule.
A new stable version of Exult has been released, to mark the 28th anniversary of Ultima 7’s release.
The Ultima 6 Remake team give us a short update on where their Exult-based remake of Ultima 6 is at.