Exult Snapshots Updated
The snapshots for Exult, both the OS X and WIndows versions, have been updated. HQ4X scaler support has been added. The Android port snapshot has also been updated, and has been added as a download to the project entry.
The snapshots for Exult, both the OS X and WIndows versions, have been updated. HQ4X scaler support has been added. The Android port snapshot has also been updated, and has been added as a download to the project entry.
The Exult-based Ultima 6 Remake has seen more progress, with the addition of Windemere (from Ultima 5) to its map and the creation of new artwork for Gwenno and Sinjen.
The Savage Empire Remake hasn’t seen huge amounts of progress over the last few months, but it is still being worked on, and is getting some assistance from another Exult-focused project team.
Zygon Dragon reports that the structures for Moonglow have been completed in this Exult-based remake of Ultima 6. Roofs and NPCs are still pending, however.
The Ultima 6 Remake has made a fair bit of progress recently, with improvements, fixes, and even a few additions made to many aspects of the game.
AgentOrangeGuy has a few big ideas he’d like to try and implement in his Exult-based remake of Ultima 6.
The Exult-based Ultima 6 Remake has seen some impressive progress and developments, including the addition of two new team members, over the past couple of weeks!
The Ultima 6 Remake, an Exult-based re-creation of Ultima 6, has implemented the nightly brawls in Jhelom.
The Ultima 6 Mod for Exult — now known as the Ultima 6 Remake for Exult, it seems — has moved away from its MySpace-based website, has posted updates of its progress, and needs help from GIMP artists and usecoders.
I have updated Ultima Aiera’s copies of the snapshot downloads for Pentagram and xu4, both because they were out of date anyway and because of the recent SDL fixes for the OS X versions.