EA Making Big Moves Into Social, Mobile Spaces
EA has recently made major purchases in the social and mobile gaming spaces, acquiring developers Ohai and PopCap as part of their increased focused on socially-driven gaming.
EA has recently made major purchases in the social and mobile gaming spaces, acquiring developers Ohai and PopCap as part of their increased focused on socially-driven gaming.
G4TV presents a restrospective look at the storied history of System Shock and the many and varied issues that have long prevented the creation of a sequel or the release of the series on sites like Good Old Games.
The Game Archaeologist, one of the periodic features at Massively (the MMORPG news site), looks at the sad story of two Origin MMORPGs that never saw the light of day.
Big Huge Games/38 Studios’ upcoming RPG title — Kingdoms of Amalur: Reckoning — won a lot of accolades at E3 this year, and looks really promising. And did I mention that its lead designer is none other than Tiberius Moongazer, former head of Team Lazarus?
The first part of an in-depth look at EA Games’ top man by British newspaper The Guardian.
BioWare’s “the Doctors” — and many of the top people at EA, for that matter — stress the importance of having executives who are also hardcore gamers. I can’t help but agree.
Marcus “Markee Dragon” Eikenberry sits down with Richard Garriott for a lengthy discussion about Lord British’s plans for the social gaming space.
Electronic Arts has just announced its new digital download service, which has a name that will be more than a little familiar to Ultima fans.
It’s been a long time coming, and Ultima fans have been clamouring for it for years. Finally, the Origin Systems catalogue of titles has come to Good Old Games (GOG), beginning with the Underworld games.
After leaking a couple days early, the UltimaForever.com website has gone livem offering a little bit of Ultima history and a free download of Ultima 4.