Spam Spam Spam Humbug 143 – The Old and the New
We get lost somewhere between nostalgia and novelty, and spend a lot of time talking about Star Wars, anime, and World of Warcraft.
We get lost somewhere between nostalgia and novelty, and spend a lot of time talking about Star Wars, anime, and World of Warcraft.
EA have launched (or re-launched, as the case may be) a number of games on the Steam digital storefront.
Richard Garriott discusses his game development career with RetroManCave.
Ultima Online’s developers have teased that something big is coming which will greatly expand the (potential) audience for the game. What might that be?
It was a game ahead of its time, and in some ways remains so.
Big things are (apparently) in store for “Ultima Online”.
Goldenflame Dragon shares his thoughts about Ultima 9, heaping particular praise on its music.
A short analysis of Ultima 9’s weaknesses and strengths, and a plea to give it a try.
A postmortem report on the development — and challenges — of Ultima 9, authored by lead programmer Bill Randolph.
The last numbered, single-player entry in the Ultima series enters its second decade, and yet is still unrivaled in some ways.