Ultima 7: Fixing the Earthquake Effect in DOSBox
A patch that corrects the erratic nature of Ultima 7’s earthquake effect when the game is played using DOSBox.
A patch that corrects the erratic nature of Ultima 7’s earthquake effect when the game is played using DOSBox.
Pix has updated his Ultima Patcher again; it will now add Forgotten World’s latest patch (among others) to an installation of Ultima 9.
Dr. Dungeon has released the fourth Ultizurk game, and the third numbered entry in that series.
Dr. Dungeon, the author of the Ultizurk games, has released the first two entries in the series for free on his website.
A reader needs some help getting the sound working in Savage Empire.
By popular request, I am proposing a list of ground rules that others can use in their own attempts at an Ultima 6 speed run. Feel free to comment or recommend changes or additions!
In eighty-eight minutes and fifty-five seconds, I passed Ultima 6. Here, again, is video footage to both prove the claim and demonstrate how I went about it.
In two hours, twelve minutes, and twenty seconds, I passed Ultima 6. Here’s how I did it, with video footage in support of the claim!
What few videos from my playthrough of Ultima 6 for Extra Life that I was able to salvage. Basically just the introductory and endgame sequences.
Fearyourself has continued to work and report on his Ultima-inspired game engine project, Back to Roots, and has even found a way to incorporate the graphics from the recently-released high-resolution tileset for xu4.